结一下帖子,,前天晚上搞出来了忘了传了,多谢大佬们的指导
;幻影坦克 弱隐身场
[MGTK]
OpenTopped=yes
Passengers=1
SizeLimit=1
InitialPayload.Types=GNRT
InitialPayload.Nums=1
NoManualUnload=yes
Survivor.RookiePassengerChance=0
Survivor.VeteranPassengerChance=0
Survivor.ElitePassengerChance=0
;范围与发生器所及范围相同
HasRadialIndicator=yes;使用视觉指示器
RadialIndicatorRadius=3;视觉指示器范围
Sensors=yes;反隐形
SensorsSight=3
;搭载发生器
[GNRT]
Image=SEAL
Category=Soldier
Strength=50
Immune=Yes
Armor=none
TechLevel=-1
Insignificant=yes
Speed=10
Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry
AllowedToStartInMultiplayer=no
Cost=10
Soylent=100
Points=1
Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1}
PhysicalSize=1
MovementZone=Infantry
ThreatPosed=0
Size=1
Trainable=no
Sight=3
;主动攻击己方
HasStupidGuardMode=false;填false时才能自动攻击目标
NoManualFire=yes;不能手动选择目标进行攻击
AttackCursorOnFriendlies=yes
AttackFriendlies=yes
Primary=StealthGnrt
;范围环
HasRadialIndicator=yes;使用视觉指示器
RadialIndicatorRadius=3;视觉指示器范围
;AE动画
;AttachEffect.Animation=StealthRing;加上ae标签
;AttachEffect.Duration=4 ;触发效果与duration和动画Rate两个有关
;AttachEffect.Delay=110 ;间隔
[]
;自激发
;注意Range、CellSpread 与 单位 Sight 、RadialIndicatorRadius 统一
[StealthGnrt]
Damage=1;0
ROF=10;100
Range=3
CellRangefinding=yes
Projectile=SGnrtP
Speed=100
Warhead=llusWH
DecloakToFire=no;攻击时揭露自身隐形
RevealOnFire=no;攻击时揭露自身黑幕
;AreaFire=yes
;OmniFire=yes
[SGnrtP]
Image=None
Arm=10
Shadow=no
Acceleration=1
Vertical=yes
DetonationAltitude=0
[llusWH]
Image=RING1
InfDeath=0
CellSpread=3
PercentAtMax=1
AffectsEnemies=no
AffectsAllies=yes
AttachEffect.Duration=100
;机动隐形(弱
AttachEffect.Cloakable=yes
;机动铁幕(稳定
;IronCurtain.Duration=50
;IronCurtain.Cap=0
AttachEffect.DiscardOnEntry=yes
PreventScatter=yes;不会使单位移动
DamageAirThreshold=100
Wood=no
Wall=no
;Verses=100%,100%,100%,100%,100%,100%,100%,100%,100%,100%,100%
;机动隐形弹头
Verses=3%,3%,3%,3%,3%,3%,3%,3%,3%,3%,3%
;机动铁幕弹头
;Verses=0%,0%,0%,3%,3%,3%,3%,3%,3%,3%,3%
|