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菜鸟求助,两栖坦克问题

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发表于 2021-2-6 20:51:55 | 显示全部楼层 |阅读模式
请问各位大神,我做了一个两栖坦克,在单位下添加了变形语句Convert.Land=;Convert.Water=。但是进游戏里没有两栖变形效果,无法两栖。请问还要添加什么其它语句吗?

[PT100M];水陆两栖坦克(陆)
UIName=NameT100M
Name=PT100M
Prerequisite=CAWEAP,CASPY
Primary=125mm
Strength=1500
Category=AFV
Armor=heavy
Turret=yes
IsTilter=yes
TargetLaser=yes
TooBigToFitUnderBridge=true
TechLevel=7
Sight=6
Speed=5
CrateGoodie=yes
Crusher=yes
Owner=Confederation
RequiredHouses=Confederation
AllowedToStartInMultiplayer=no
Cost=1500
Soylent=1600
Points=40
ROT=5
IsSelectableCombatant=yes
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
VoiceSelect=ZTZSelect
VoiceMove=ZTZMove
VoiceAttack=ZTZAttackCommand
VoiceFeedback=
DieSound=GenVehicleDie
MoveSound=ZTZMoveStart
CrushSound=TankCrush
Maxdebris=3
Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1}
MovementZone=Destroyer
ThreatPosed=40        ; This value MUST be 0 for all building addons
DamageParticleSystems=SparkSys,SmallGreySSys
DamageSmokeOffset=100, 100, 275
Weight=3.5
VeteranAbilities=STRONGER,FIREPOWER,ROF,SIGHT,FASTER
EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF
Accelerates=false
ZFudgeColumn=8
ZFudgeTunnel=13
Size=3
OpportunityFire=yes
ElitePrimary=125mmE
BuildTimeMultiplier=1.0;Individual control of build time
ImmuneToRadiation=no
SelfHealing=no
;Convert.Land=PT100M
Convert.Water=PT100MW

[PT100MW];水陆两栖坦克(水)
UIName=NameT100M
Name=PT100M
Prerequisite=CAWEAP,CASPY
Primary=125mm
Strength=1500
Category=AFV
Armor=heavy
Turret=yes
IsTilter=yes
TargetLaser=yes
TooBigToFitUnderBridge=true
TechLevel=-1
Sight=6
Speed=5
CrateGoodie=yes
Crusher=yes
Owner=Confederation
RequiredHouses=Confederation
AllowedToStartInMultiplayer=no
Cost=1500
Soylent=1600
Points=40
ROT=5
IsSelectableCombatant=yes
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
VoiceSelect=ZTZSelect
VoiceMove=ZTZMove
VoiceAttack=ZTZAttackCommand
VoiceFeedback=
DieSound=GenVehicleDie
MoveSound=ZTZMoveStart
CrushSound=TankCrush
Maxdebris=3
Locomotor={2BEA74E1-7CCA-11d3-BE14-00104B62A16C};{4A582741-9839-11d1-B709-00A024DDAFD1}
SpeedType=Float
MovementZone=Water
ThreatPosed=40        ; This value MUST be 0 for all building addons
DamageParticleSystems=SparkSys,SmallGreySSys
DamageSmokeOffset=100, 100, 275
Weight=3.5
VeteranAbilities=STRONGER,FIREPOWER,ROF,SIGHT,FASTER
EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF
Accelerates=false
ZFudgeColumn=8
ZFudgeTunnel=13
Size=3
OpportunityFire=yes
ElitePrimary=125mmE
BuildTimeMultiplier=1.0;Individual control of build time
ImmuneToRadiation=no
SelfHealing=no
Convert.Land=PT100M
;Convert.Water=PT100MW
发表于 2021-2-6 22:01:18 | 显示全部楼层
我记得ares的水陆变形是自动的,语句也不是这一句。
发表于 2021-2-7 12:32:52 | 显示全部楼层
两栖变形的语句又不会让你的单位变成两栖,首先你得让你的单位能下水,才能触发下水变形。
 楼主| 发表于 2021-2-7 16:44:09 | 显示全部楼层
感谢指点,改成两栖不悬浮后问题已经解决 确实要大量的经验积累,光看Ares说明书都无从下手
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