利用强大的AE,相信你也可以做到(跪求ALex做出虚单位功能,到时候我他么吹爆)
*******rule里
[xxx]单位参数
AlphaImage=repaircycle
AttachEffect.Animation=RepairAnim
AttachEffect.Duration=30
AttachEffect.TemporalHidesAnim=no
AttachEffect.ArmorMultiplier=1.25
AttachEffect.DiscardOnEntry=no
AttachEffect.PenetratesIronCurtain=no
AttachEffect.Delay=120
[WeaponTypes]动画武器设置
1=RepairWeapon
[RepairWeapon]
Damage=1
Range=4
ROF=65
Projectile=RepairWeaponPJ
Speed=40
Warhead=RepairWeaponWH
AreaFire=yes
Anim=none
[RepairWeaponPJ]
Image=none
Arcing=true
Dropping=yes
SubjectToCliffs=yes
SubjectToElevation=yes
SubjectToWalls=yes
[RepairWeaponWH]
CellSpread=4
PercentAtMax=4
Wall=yes
Wood=yes
Verses=0%,0%,0%,-100%,-100%,-100%,0%,0%,0%,-100%,-100%
Conventional=yes
AffectsEnemies=no
AnimList=RepairAnim_2
AffectsOwner=no
*******art里
[RepairAnim]
Image=none
Rate=200
Damage=8
LoopCount=-1
Weapon=RepairWeapon
CustomPalette=unittem.pal
[RepairAnim_2]
Image=none
Rate=200
CustomPalette=unittem.pal
MK老版的维修圈老是有攻击符号看着不舒服,自己稍稍改良了一下
旧地址:http://bbs.ra2diy.com/forum.php?mod=viewthread&tid=9794&extra=&page=1
恩……GIF太大加不上,不过保准能用
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