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[我解决不了自己的问题] 用传送节点做模型,武器修改超时空兵的光线之后,建筑模型不旋转特效无了

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发表于 昨天 16:14 | 显示全部楼层 |阅读模式

[BuildingTypes]
+=rus_GAPOST
[rus_GAPOST]
UIName=NAME:rus_GAPOST
Name=Warpnode
BuildCat=Combat
Strength=850
Image=RUS_GAPOST
Size=1
Prerequisite=
Owner=Europeans,UnitedStates,Pacific,USSR,Latin,Chinese,PsiCorps,Headquaters,ScorpionCell,Guild1,Guild2,Guild3
Armor=defense
TechLevel=10
Sight=20
Cost=1000
BuildTimeMultiplier=0.5
Bounty.Value=200
Bounty=no
Points=50
Points=75
Power=50
Crewed=no
Capturable=false
Overpowerable=false
Drainable=yes
Explosion=GBLDEXP1,GBLDEXP2,GBLDEXP3,GBLDEXP4,GBLDEXP5,GBLDEXP6,GBLDEXP7,GBLDEXP8,GBLDEXP9,GBLDEXP10
Primary=NeutronRifleX
DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM
MaxDebris=5
MinDebris=3
ThreatPosed=40
DamageSmokeOffset=450,200,150
IsBaseDefense=yes
BaseNormal=no
LeaveRubble=no
Unsellable=no
BuildTime.MultipleFactory=0.9
Powered=true
BuildTimeMultiplier=1.5
HasRadialIndicator=true
AIBasePlanningSide=0
ImmuneToEMP=no
WorkingSound=PowerOn
NotWorkingSound=PowerOff
Trainable=no
HasStupidGuardMode=false
Chronoshift.Allow=no
AIBuildThis=no
Turret=yes
TurretSpins=yes

武器代码
[NeutronRifleX]
Damage=100
AmbientDamage=0
ROF=120
Range=20
Speed=100
Projectile=NewInvisibleHigh
Warhead=NewChronoBeam
Report=ChronoLegionAttackSound
IsDetachedRailgun=true
AttachedParticleSystem=ChronoPrisonSys
Anim=CHRPMUZZ
弹道代码
[NewInvisibleHigh]
Inviso=yes
Image=STASISTALL
Arcing=yes
SubjectToBuildings=yes
Airburst=yes
AirburstWeapon=SuppressorPart
AirburstSpread=1.5
弹头代码
[NewChronoBeam]
Verses=125%,100%,100%,120%,95%,85%,90%,90%,85%,100%,0%
Temporal=yes
Versus.f_mothra=0%
Versus.cntr=0%
Versus.sieg=0%
Versus.madt=0%
Versus.flag=0%
Versus.boid=0%
Versus.boidf=0%
Versus.chro=5%
Versus.spin_orcin=5%
Versus.s_siren2=0%
Versus.rock=0%
Versus.rockb=0%
Temporal.HealthFactor=1.0
Versus.camo.PassiveAcquire=no


artmo部分代码
[RUS_GAPOST]
CameoPCX=PCameo/rus_cfenicon.pcx
Remapable=yes
Foundation=1x1
Height=6
PrimaryFireFLH=0,0,435
SecondaryFireFLH=0,0,435
Buildup=GGPOSTMK
DemandLoadBuildup=true
DamageFireOffset0=-4,6
FreeBuildup=true
NewTheater=yes
ActiveAnim=GAPOST_A
ActiveAnimDamaged=GAPOST_AD
ActiveAnimPowered=yes
ActiveAnimZAdjust=-10
ActiveAnimYSort=362
ActiveAnimTwo=GAPOST_C
ActiveAnimTwoDamaged=GAPOST_C
ActiveAnimTwoPowered=false
ActiveAnimTwoPoweredLight=true
ActiveAnimTwoZAdjust=-96
ActiveAnimTwoSort=362
ActiveAnimThree=GAPOST_B
ActiveAnimThreeDamaged=GAPOST_B
ActiveAnimThreePowered=false
ActiveAnimThreePoweredLight=true
ActiveAnimThreeZAdjust=-64
ActiveAnimThreeSort=362
发表于 昨天 17:06 | 显示全部楼层
不对二改mod的小鬼提供任何帮助,请自重
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