本帖最后由 CFZG 于 2026-4-22 18:12 编辑
航母攻击敌方地面建筑,但是舰载机发射的导弹抛射体在半空中提前爆炸导致无法造成伤害
使用的平台版本为RA2DIY整合包的ARES+P+K,INI代码如下
舰载机
[HORNET]
UIName=Name:HORNET
Name=Hornet
Primary=HornetBomb
Secondary=HornetCollision
Strength=75
Category=AirPower
Armor=light
Spawned=yes
TechLevel=-1
Sight=2
RadarInvisible=no
Landable=yes
MoveToShroud=yes
;Dock=NAHPAD,GAHPAD
;Dock=GAAIRC,AMRADR
PipScale=Ammo
Speed=12
PitchSpeed=.9
PitchAngle=0
Owner=British,French,Germans,Americans,Alliance
Cost=50
Points=20
ROT=3
Ammo=1
Crewed=no
GuardRange=30
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
MaxDebris=2
VoiceSelect=
VoiceMove=
VoiceAttack=
VoiceFeedback=
DieSound=
CrashingSound=HornetDie
ImpactLandSound=GenAircraftCrash
Locomotor={4A582746-9839-11d1-B709-00A024DDAFD1}
MovementZone=Fly
MovementRestrictedTo=Water ; See if this will affect landing only
ThreatPosed=10 ; This value MUST be 0 for all building addons
DamageParticleSystems=SparkSys,SmallGreySSys
AuxSound1=HornetTakeoff ;Taking off
AuxSound2=HornetLanding ;Landing
ImmuneToPsionics=yes
VeteranAbilities=STRONGER,FIREPOWER
EliteAbilities=STRONGER,FIREPOWER
;Selectable=no ; SJM: this should be here but is commented out because bug prevents aircraft from landing
ElitePrimary=HornetBombE
舰载机武器
[HornetBomb]
Damage=40
ROF=3
Range=5
Projectile=NormalBomb
Speed=30
Warhead=ORCAAP
Report=HornetAttack
抛射体类型
[NormalBomb]
Arm=2
Shadow=no
Proximity=yes
Ranged=yes
Image=DRAGON
ROT=1
IgnoresFirestorm=yes
尝试过在弹射体下添加SubjectToBuildings=no代码来无视实体建筑,但是无效,请问怎么解决这个问题?
|