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【小成果】遭遇战做出战役版的个人文字触发

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发表于 2025-2-16 21:19:58 | 显示全部楼层 |阅读模式
大概原理是把1~8号位通过地图触发绑定到自制的Position1~8 的8个建筑,然后通过无源超武的需求来作为条件,通过EVA.Ready和Message.Ready来输出仅本人可见的文字/EVA语音
  1. [ArmorTypes]
  2. Position=0%

  3. [Position1]
  4. Name=Position 1
  5. Armor=Position
  6. Owner=Europeans,UnitedStates,Pacific
  7. Power=0
  8. Sight=0
  9. Crewed=no
  10. Points=0
  11. Turret=no
  12. UIName=Name:Identifier
  13. Powered=no
  14. Adjacent=0
  15. BuildCat=Combat
  16. Strength=9999
  17. Cloakable=yes
  18. Drainable=no
  19. Explosion=DUMMY
  20. MaxDebris=0
  21. MinDebris=0
  22. TechLevel=-1
  23. Trainable=no
  24. BaseNormal=no
  25. Capturable=no
  26. DamageSelf=yes
  27. IsPassable=yes
  28. Repairable=no
  29. Selectable=no
  30. Unsellable=no
  31. AIBuildThis=no
  32. ThreatPosed=0
  33. AIBaseNormal=no
  34. CloakingSpeed=10
  35. EMPulseCannon=yes
  36. Insignificant=yes
  37. Overpowerable=no
  38. HealthBar.Hide=yes
  39. InhibitorRange=9999
  40. Insignia.Elite=dummy
  41. RadarInvisible=yes
  42. ClickRepairable=no
  43. DesignatorRange=17
  44. BuildingDieSound=Dummy
  45. ImmuneToPsionics=yes
  46. Insignia.Veteran=dummy
  47. Chronoshift.Allow=no
  48. AIBasePlanningSide=2
  49. ForceShield.Modifier=0
  50. IronCurtain.Modifier=0
  51. IsSelectableCombatant=no
  52. PixelSelectionBracketDelta=-9999
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以下是超武,也可以通过UnitDelivery之类的超武进行逻辑门结构的搭建
  1. [P1Hello]
  2. Name=Player 1 Is US
  3. Type=GenericWarhead
  4. Range=1.5
  5. Action=Custom
  6. Cursor=IronCurtain
  7. UIName=Name:SideTrigger
  8. NoCursor=NoCanDo
  9. SW.Range=1.5
  10. SW.Shots=1
  11. IsPowered=no
  12. SW.Damage=-1
  13. ShowTimer=no
  14. SW.AllowAI=no
  15. SW.Warhead=EmptyWH
  16. SidebarPCX=ircricon.pcx
  17. SW.AutoFire=yes
  18. EVA.Detected=none
  19. SW.Deferment=0
  20. SW.ShowCameo=no
  21. EVA.Activated=none
  22. RechargeVoice=none
  23. LineMultiplier=0
  24. SW.AITargeting=LightningRandom
  25. SW.AuxBuildings=Position1
  26. SW.AlwaysGranted=yes
  27. SW.FireIntoShroud=yes
  28. SW.UseAITargeting=no
  29. DisableableFromShell=no
  30. ; 以下逻辑自己写
  31. RechargeTime=0.1 ;触发时间,>=0.1
  32. SW.RequiredHouses=UnitedStates
  33. ; SW.ForbiddenHouses=
  34. ; SW.AuxBuildings=
  35. ; SW.NegBuildings=
  36. EVA.Ready=none
  37. Message.Ready=MSG:P1US1
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