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[经验分享探讨] 一个非常拉胯的丧尸传染变异逻辑

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发表于 2025-2-5 07:51:12 | 显示全部楼层 |阅读模式
[ZEMBER]
AIBuildThis=no
Prerequisite=;NAHAND
UIName=NAME:MUMY
Name=Mummy
Category=Soldier
Primary=Mummypunch1
Secondary=Mummysmash
Strength=200
Armor=zember
TechLevel=2
CrushSound=InfantrySquish
CanPassiveAquire=yes
CanPassiveAquire.Guard=yes
Sight=6
Speed=8
Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry
Crushable=no
AllowedToStartInMultiplayer=no
SelfHealing.Amount=10
Cost=10
Soylent=200
Points=1
Pip=yellow
VoiceSelect=MummySelect
VoiceMove=MummyMove
VoiceAttack=MummyMove
DieSound=MummyDie
Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1}
EliteAbilities=FASTER,STRONGER,FIREPOWER,SELF_HEAL
VeteranAbilities=STRONGER,FIREPOWER,ROF,SIGHT,FASTER
PhysicalSize=1
MovementZone=Infantry
ThreatPosed=5
ImmuneToVeins=no
Size=1
Trainable=yes
Unnatural=yes
Image=MUMY
CloseRange=yes
DefaultToGuardArea=yes
GuardRange=6
SelfHealing=yes
ImmuneToPsionics=yes
IsSelectableCombatant=yes
ImmuneToRadiation=yes
ImmuneToPsionicWeapons=yes
ImmuneToAbduction=yes
Fearless=yes
DetectDisguiseRange=5
DetectDisguise=yes
Sensors=yes
SensorsSight=5
Bounty=yes
TypeImmune=yes

[Mummypunch1]
Damage=100
ROF=60
Range=1.5
Speed=100
Warhead=Battering1
Projectile=InvisibleLowBrute
FireInTransport=no

[Mummysmash1]
Damage=100
ROF=60
Range=1.5
Speed=100
Warhead=Smashing1
Projectile=InvisibleLowBrute
FireInTransport=no

[InvisibleZember]
Inviso=yes
Image=none
SubjectToCliffs=yes
SubjectToElevation=no
SubjectToWalls=yes
SubjectToBuildings=yes

[Battering1]
Verses=75%,75%,65%,0%,0%,0%,30%,30%,20%,200%,100%
Versus.camo.PassiveAcquire=no
AnimList=BRUTPFX
InfDeathAnim=GENDEATHLX1
Wall=yes
Wood=yes
Sparky=yes
AttachEffect.Duration=45
AttachEffect.SpeedMultiplier=0.2
Sonar.Duration=45
Tiberium=yes


[Smashing1]
Verses=0%,0%,0%,100%,100%,100%,0%,0%,0%,0%,0%
Versus.s_siren2=-100%
InfDeath=10
Wall=yes
Wood=yes
Rocker=yes
MinDebris=1
MaxDebris=2
AnimList=S_CLSN30
AttachEffect.Duration=45
AttachEffect.SpeedMultiplier=0.2
Sonar.Duration=45
Tiberium=yes

art
[GENDEATHLX1] ; mutation death
Image=GENDEATH
Layer=ground
Report=GeneticMutatorActivate
UseNormalLight=yes
CustomPalette=oldunitpal.pal
Shadow=yes
Rate=400
MakeInfantry=1

[general]
AnimToInfantry+=Zember

这玩意用了好久了,从刚修改本体时就试着改了这个,用了ares后又加了些东西,但应该加到本体上还能用,现在发出来给大家看个乐子
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