|
|
楼主 |
发表于 2024-7-19 23:35:00
|
显示全部楼层
超武
[XINBIAO]
SidebarImage=dingwei
SW.CreateRadarEvent=yes
SW.AffectsHouse=all
SW.AffectsTarget=land
UIName=NAME:XINBIAO
Name=XINBIAO
Type=UnitDelivery
PreClick=yes
IsPowered=true
ShowTimer=yes
Money.Amount=-5000
RechargeTime=5.5
SW.ShowCameo=yes
Deliver.Owner=enum invoker
Deliver.Types=DRON
SW.ManualFire=yes
LineMultiplier=1
Range=1
SW.InitialReady=yes
SW.RangeMaximum=256
SW.RangeMinimum=1
SW.RequiredHouses=Confederation
SW.ForbiddenHouses=Americans,Alliance,French,British,Africans,Arabs,Germans,Russians,YuriCountry
SW.TimerVisibility=all
SW.CreateRadarEvent=yes
DisableableFromShell=yes
单位
[DRON]
UIName=Name RON
Name=Terror Drone
Category=AFV
Prerequisite=NAWEAP
NavalTargeting=6
Strength=3600
SuppressionThreshold=5; damage below this amount won't suppress the parasite
ReselectIfLimboed=yes ; If selected when limbo on attack of infantry, reselect when unlimbo
DefaultToGuardArea=yes ; the much awaited terror drone default to move and attack when resting
Armor=target
TechLevel=-1
Turret=no
IsTilter=no
CrateGoodie=no
Sight=4
Speed=0 ; gs Don't go higher than 20, or he gets stuck running in circles
Owner=Russians,Confederation,Africans,Arabs
Cost=500
Soylent=500
Points=20
ROT=40
AllowedToStartInMultiplayer=no
Crusher=no
Crewed=no
IsSelectableCombatant=yes
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
VoiceSelect=TerrorDroneSelect
VoiceAttack=TerrorDroneAttackCommand
VoiceMove=TerrorDroneMove
VoiceFeedback=
DieSound=TerrorDroneDie
MoveSound=TerrorDroneMoveLoop
MaxDebris=2
Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1};<-drive mech->{55D141B8-DB94-11d1-AC98-006008055BB5}
;MovementZone=Normal ;gs FLAW needs to be changed to this when The Flaw is fixed
MovementZone=Destroyer
ThreatPosed=25 ; This value MUST be 0 for all building addons
DamageParticleSystems=SparkSys,SmallGreySSys
Weight=.5
ImmuneToPsionics=yes
ImmuneToRadiation=yes
Parasiteable=no
Trainable=no
Explodes=no
AccelerationFactor=5 ; really fast
DeaccelerationFactor=5 ; This is TS's mizspelingg knot min
ZFudgeColumn=8
ZFudgeTunnel=13
;Bombable=no
Size=2
Accelerates=false
Bunkerable=no; Units default to yes, others default to no
AttachEffect.Animation=attack
AttachEffect.Duration=15
ART
[attack]
Normalized=no
UseNormalLight=yes
ZAdjust=-9000
YSortAdjust=9000
Layer=top
Rate=100 |
|