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[BuildingTypes]
1=GAPOWR
;2=GAREFN
2=CAOILD
; Building prerequisite categories are specified here.
PrerequisiteProc=GAREFN,NAREFN,YAREFN,CAOILD
[CAOILD]
UIName=Name:CAOILD
Name=Tech Oil Derrick
BuildCat=Tech
TechLevel=1
Strength=1000
;Insignificant=yes
Prerequisite=POWER
Nominal=yes
Sight=6
Points=5
Armor=steel
Cost=2000
Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
DebrisAnims=DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM,DBRIS6SM,DBRIS7LG,DBRIS7SM
MaxDebris=8
MinDebris=4
;DamageParticleSystems=SmallGreySSys,BigGreySmokeSys
Capturable=yes
CaptureEvaEvent= EVA_TechBuildingCaptured ;EVA_OilRefineryCaptured ;Eva (and therefore 3way split) voice to use when captured
;NeedsEngineer=yes
Unsellable=no
Soylent=500
Explodes=yes
DeathWeapon=OilExplosion
ProduceCashStartup=1000 ; credits when captured from the Neutral house
ProduceCashAmount=50 ; Amount every Delay
ProduceCashDelay=100 ; Frame delay between Amounts
WorkingSound=OilDerrickLoop
;LeaveRubble=yes
;RadarVisible=yes;gs put on radar even if insignificant and unowned (insignificant and owned is a UC building) |
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