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根据昨晚跟 *双杀步枪*大佬请教制作的
原理:
单位挂AE,AE同时挂尾烟和弹头,尾烟刷中立兵,弹头刷成自己的兵,自己的兵挂AE死亡,该兵的死亡武器再挂想要的效果
总结:兜了一大圈,建议用火卫或者Kratos
贴一下代码:
rules:
- [degendummyWH]
- CellSpread = 1
- Verses = 0%,0%,0%,0%,0%,0%,0%,0%,0%,0%,0%
- Versus.DR_BuffDummy_Ar = 100%
- AffectsOwner = yes
- AffectsAllies = no
- AffectsEnemies = yes
- Malicious = no
- PreventScatter = yes
- InfDeathAnim = drgendummy
- [drsuicidedummyWH]
- CellSpread = 1
- Verses = 0%,0%,0%,0%,0%,0%,0%,0%,0%,0%,0%
- Versus.DR_BuffDummy_Ar = 100%
- AffectsOwner = yes
- AffectsAllies = no
- AffectsEnemies = yes
- Malicious = no
- PreventScatter = yes
- [General]
- AnimToInfantry = BRUTE,DR_BuffDummy_Man
- [ArmorTypes]
- DR_BuffDummy_Ar = 0%
- [DR_BuffDummy_Man]
- Image=none
- Armor = DR_BuffDummy_Ar
- Sight=0
- Speed=1
- Cost=0
- Soylent=0
- Points=0
- Explodes = yes
- DeathWeapon = DR_BuffDummy_WP
- AttachEffect.Animation = drsuicidedummy
- AttachEffect.Duration = -1
- AttachEffect.PenetratesIronCurtain = yes
- UIName=Name:none
- Category=Soldier
- CrushSound=InfantrySquish
- TechLevel=1
- Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1}
- PhysicalSize=1
- MovementZone=Infantry
- ThreatPosed=0 ; This value MUST be 0 for all building addons
- ImmuneToVeins=yes
- ImmuneToPsionics=yes
- Bombable=no
- ; DeployTime=.022 ; PCG; Unused for now. Was maybe going to make its way in if we did
- ; a more explicit state machine for deploying b/c of autodeploy.
- Size=1
- Crushable=no
- Trainable = no
- Selectable=no
- Owner=Russians,Confederation,Africans,Arabs,YuriCountry,British,French,Germans,Americans,Alliance
- [DR_BuffDummy_WP]
- Damage = 0
- Range = 0
- Projectile = InvisibleAll
- Warhead = drdazzleshldWH
- [drdazzleshldWH]
- Verses = 3%,3%,3%,3%,3%,3%,0%,0%,0%,3%,0%
- CellSpread = 384
- AttachEffect.ArmorMultiplier = 1.65
- AttachEffect.Animation = drdazzleshld1
- AttachEffect.Duration = 450
- AttachEffect.PenetratesIronCurtain = yes
- AttachEffect.Cumulative = no
- AffectsOwner = yes
- AffectsAllies = no
- AffectsEnemies = no
- Malicious = no
- PreventScatter = yes
- PenetratesBunker = yes
复制代码
art:
- [drdazzleshld]
- Translucency = 50
- CustomPalette = drdazzleshld.pal
- UseNormalLight = yes
- TrailerAnim = drgendummy
- TrailerSeperation = 480
- Damage = 100
- Damage.Delay = 500
- Warhead = degendummyWH
- [drgendummy]
- Image = INVISO
- MakeInfantryOwner = invoker
- MakeInfantry = 1
- [drsuicidedummy]
- Image = INVISO
- Damage = 100
- Damage.Delay = 500
- Warhead = drsuicidedummyWH
- [drdazzleshld1]
- Image = drdazzleshld
- Translucency = 75
- CustomPalette = drdazzleshld.pal
- UseNormalLight = yes
复制代码
可能有不合理的地方,后面乱改了啥我也不记得了,思路就是这样 |
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