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本帖最后由 Kirovorik 于 2022-7-10 07:25 编辑
请教一下各位大佬,我在原版的火焰动画上挂载了[Fire]弹头之后,向射击武器的话会报错,请问如何解决?要是去掉动画的弹头的话动画又不能造成伤害了。麻烦各位大佬了。
art
[FIRE01]
Rate=450
LoopCount=2
StartSound=BuildingFireBig
Damage=5
Warhead=Fire
[FIRE1]
Scorch=yes
Layer=ground
Damage=8
Rate=450
LoopCount=4
UseNormalLight=yes
Translucency=50
Next=FIRE2
Warhead=Fire
[FIRE2]
Scorch=yes
Layer=ground
Damage=5
Rate=450
LoopCount=6
UseNormalLight=yes
Translucency=50
Next=FIRE3
Warhead=Fire
; tiny flames
[FIRE4]
Layer=ground
Damage=5
LoopCount=3
UseNormalLight=yes
Translucency=25
Warhead=Fire
[INITFIRE]
Image=FIRE01
Rate=450
Damage=5
LoopCount=5
Warhead=Fire
[FIRE3]
Layer=ground
Damage=5
LoopCount=5
Rate=450
UseNormalLight=yes
Translucency=50
Warhead=Fire
[FIRE02]
Rate=450
LoopCount=2
StartSound=BuildingFireBig
Damage=2
Warhead=Fire
[FIRE03]
Rate=450
LoopCount=2
StartSound=BuildingFireMed
Damage=5
Warhead=Fire
rules
[AudioVisual]
SmallFire=FIRE3 ; animation for small fire [used after napalm]
LargeFire=FIRE2 ; animation for large fire [used after napalm]
武器
[TOSWpn]
Damage=120
ROF=15
Range=10
Projectile=FFAR
Speed=20
Warhead=NapalmWH
Report=SeawolfAttack
MinimumRange=2
武器弹头
[NapalmWH]
CellSpread=1.5
PercentAtMax=.5
Wall=yes
;Wood=yes
Verses=300%,250%,250%,150%,75%,10%,150%,75%,25%,20%,100%
Conventional=yes
InfDeath=4
AnimList=FIRE03
ProneDamage=300%
;Fire=yes
;Sparky=yes
火焰弹头[Fire]
CellSpread=.5
PercentAtMax=.5
Wood=yes
Verses=200%,200%,300%,100%,100%,100%,200%,100%,50%,200%,100%
InfDeath=4
ProneDamage=600%
Fire=yes
AnimList=Fire03
Sparky=yes
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