[BuildingType]►SuperWeapons= (list of SuperWeaponTypes)
Comma separated list of SuperWeaponTypes which are granted by this building in addition to the ones defined as SuperWeapon
and SuperWeapon2. Defaults to none.
Each individual super weapon can be granted conditionally. The first available super weapon determines the EVA event played when a building of this type is placed, and its charge state is indicated by the building animations.