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今天在素材网站上找到了一款非常好的苏军坦克碉堡,本想参考尤里坦克碉堡的代码进行编写,但文件名称有偏颇,弄了半天难以成功,请求大侠援助。
下面是我写的代码,Art里有问题:
Rules:
[NATNKBNK]
UIName=Name:NATNKBNK
Name=Soviet Tank Bunker
BuildCat=Combat
Prerequisite=NACNST
Strength=1000
Armor=steel
TechLevel=3
Adjacent=3
Sight=6
Bunker=yes
Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry
AIBasePlanningSide=2 ;gs 0 for Good, 1 for Evil
Cost=400
Points=60
Power=0
Powered=false
Capturable=false
Crewed=no
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
DebrisAnim=Dbris3sm,Dbris4lg,Dbris4sm,Dbris6sm,Dbris7lg,Dbris7sm,Dbris8sm,Dbris9lg,Dbris10lg,Dbris10sm
MaxDebris=15
MinDebris=5
ThreatPosed=0 ; This value MUST be 0 for all building addons
DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys
DamageSmokeOffset=220, 390, 150
AIBuildThis=no
ImmuneToPsionics=no ; defaults to yes for buildings, no for others
NumberOfDocks=1
NumberImpassableRows=0;defaults to all impassible
HasStupidGuardMode=false
AntiInfantryValue=10
AntiArmorValue=25
AntiAirValue=0
BaseNormal=no
Art:
[NATNKBNK]
Image=NATNKBNK
Cameo=SOVTNKBNKICON
Remapable=yes
Foundation=2x2
Height=3
Buildup=NATNKBNKMK
BibShape=NATNKBNKBB
DemandLoadBuildup=true
FreeBuildup=true
NewTheater=yes
Normalized=yes
;ZShapePointMove=65,35
Flat=yes
DockingOffset0=-1,-1,0;unused, but must be present. Doocking offset depends on the direction ou are coming from
CanHideThings=False
CanBeHidden=False
OccupyHeight=2
;DoubleThick=yes ;GEF it's too light if you do it on both bulding and anim, so only do it on anim
SpecialAnim=NATNKBNK_A
SpecialAnimDamaged=NATNKBNK_B
SpecialAnimZAdjust=10
SpecialAnimYSort=750
[NATNKBNK_A]
Normalized=yes
Start=0
LoopStart=9
LoopEnd=10
LoopCount=-1
Rate=220
Layer=ground
NewTheater=yes
Shadow=yes
DoubleThick=yes
[NATNKBNK_B]
Image=NATNKBNK_A
Normalized=yes
Start=10
LoopStart=19
LoopEnd=20
LoopCount=-1
Rate=220
Layer=ground
NewTheater=yes
Shadow=yes
DoubleThick=yes |
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