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发表于 2011-4-2 17:14:23
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本帖最后由 kenosis 于 2011-4-2 17:35 编辑
//我帮你把表情禁用了 MK
出问题的竟然是这部分,把备份的复制回来就行了
瘦身后的身材。。。
[AI]
BuildConst=GACNST,NACNST,YACNST
BuildPower=NAPOWR,GAPOWR,YAPOWR,CAPOWR
BuildRefinery=NAREFN,GAREFN,CAREFN,YAREFN
BuildBarracks=NAHAND,GAPILE,CAHAND,YABRCK
BuildTech=NATECH,GATECH,CATECH,YATECH
BuildWeapons=GAWEAP,NAWEAP,CAWEAP,YAWEAP
;BuildDefense=TESLA,ATESLA,YAGGUN
;BuildPDefense=TESLA,ATESLA,YAGGUN
;BuildAA=NASAM,NAFLAK,YAGGUN
;BuildHelipad=GAAIRC,AMRADR
BuildRadar=GAAIRC,NARADR,AMRADR,CARADR,NAPSIS
ConcreteWalls=GAWALL,NAWALL,CAWEIQ,GAFWLL; temp wall for yuriYAWALL
NSGates=GADUMY ;GEF NAGATE_B,GAGATE_B
EWGates=GADUMY ;GEF NAGATE_A,GAGATE_A
BuildNavalYard=NAYARD,GAYARD,CAYARD,YAYARD
BuildDummy=GAPILL,NALASR,CALASR2,YAGGUN
NeutralTechBuildings=CAAIRP,CATHOSP,CAOILD,CAOUTP,CAMACH
AlliedBaseDefenses=GAPILL,ATESLA,NASAM
SovietBaseDefenses=NALASR,NABNKR,TESLA,NAFLAK
ThirdBaseDefenses=YAGGUN,YAPSYT,NATBNK
AIForcePredictionFudge=5,25,80
;gs To decide what base defense to use, since all of our new ones do not
;do conventional damage, the AI will analyze the Enemy's force (in money terms)
;and pick Air Armor or Infantry. This analysis will be fudged by difficulty level by
;the above percent (+/- n%). Once the pick is made, all currently buildable base
;defenses will be made into a weighted distribution based on their AntiXXXValue numbers.
S, It knows to consider Rocketeer as Air, as well as Blimps and V3s
GDIWallDefense=6
GDIWallDefenseCoefficient=3
NodBaseDefenseCoefficient=1.2 ;gs Obsolete. Use explicit SovietBaseDefenseCounts
GDIBaseDefenseCoefficient=1.5 ;gs Obsolete. Use explicit AlliedBaseDefenseCounts
MaximumBaseDefenseValue=60 ;gs Obsolete, see AI Force Prediction Fudge above
ComputerBaseDefenseResponse=3 ; how much does the computer overrespond to attacks on its base? |
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