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求达人指点,关于伪基地的问题,跪谢!

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发表于 2015-8-28 09:40:14 | 显示全部楼层 |阅读模式
; ★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★

[MultiplayerDialogSettings]
AlliesAllowed=yes

[General]
BuildSpeed=.001

[CAOILP]
ProduceCashAmount=300
DeathWeapon=TERROR_TerrorBomb

[CAOILP_G]
ProduceCashAmount=3000

[CAOILP_N]
ProduceCashAmount=3000

[CAOILP_Y]
ProduceCashAmount=3000

; ******************************************************

; 全局控制
[General]
;MultiplayerAICM=10000,5000,2500 ; AI产生钱数量的系数(困难,中等,简单),应该是每分
;DissolveUnfilledTeamDelay=20000 ; AI制造的第一队不被解决的前提下等待多少时间(游戏中的秒)
;AIAlternateProductionCreditCutoff=3000 ; AI在拥有多少钱时开始造兵

[MultiplayerDialogSettings]
AIDifficulty=2 ; AI难度设置,0简单,2困难

; ******************************************************

; AI的控制
[AI]
;TeslaLimit=500 ; AI最多建造多少个对地防御
;TeslaRatio=0.9 ; AI建造对地防御的几率
;AALimit=500 ; AI最多建造多少个对空防御
;AARatio=0.9 ; AI对空防御建造几率

;DefenseLimit=500 ; AI最多建造多少个防御
;DefenseRatio=.6 ; AI防御建造几率
;BaseSizeAdd=100 ; AI建造的基础防御数量不能比最多的人类玩家多?

BarracksLimit=10 ; AI最多建造多少个兵营
WarLimit=10 ; AI最多建造多少个战车工厂
PowerSurplus=1000 ; AI电力富余低于1000则制造电厂

AIBaseSpacing=3 ; AI基地中建筑的间隔

BuildConst=GACNST,GACNST2,NACNST,NACNST2,YACNST,YACNST2

BuildPower=NAPOWR,GAPOWR,NANRCT,YAPOWR

BuildBarracks=NAHAND,GAPILE,YABRCK,GAPILE2,GAPILE3,GAPILE4,GAPILE5,NAHAND2,NAHAND3,NAHAND4,NAHAND5,YABRCK2,YABRCK3,YABRCK4,YABRCK5

BuildWeapons=GAWEAP,NAWEAP,YAWEAP,GAWEAP2,GAWEAP3,GAWEAP4,GAWEAP5,NAWEAP2,NAWEAP3,NAWEAP4,NAWEAP5,YAWEAP2,YAWEAP3,YAWEAP4,YAWEAP5

; ******************************************************

[IQ]
Scatter=5
Aircraft=5
SellBack=5
AutoCrush=5
GuardArea=5
Harvester=0
Production=5
RepairSell=0
ContentScan=5
MaxIQLevels=5
SuperWeapons=5

; ******************************************************

; 建筑物列表
[BuildingTypes]
701=GACNST2
702=NACNST2
703=YACNST2

710=GAPILE2
711=GAPILE3
712=GAPILE4
713=GAPILE5

720=NAHAND2
721=NAHAND3
722=NAHAND4
723=NAHAND5

730=YABRCK2
731=YABRCK3
732=YABRCK4
733=YABRCK5

740=GAWEAP2
741=GAWEAP3
742=GAWEAP4
743=GAWEAP5

750=NAWEAP2
751=NAWEAP3
752=NAWEAP4
753=NAWEAP5

760=YAWEAP2
761=YAWEAP3
762=YAWEAP4
763=YAWEAP5

; ******************************************************

[GACNST2]
UIName=Name:GACNST
Image=GACNST
ConstructionYard=yes
Strength=1000
Armor=concrete
TechLevel=-1
Adjacent=2
Factory=BuildingType
UndeploysInto=AMCV
Sight=8
Owner=British,French,Germans,Americans,Alliance
Cost=3000
Points=80
Power=100
Capturable=true
Crewed=yes
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS2LG,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM,DBRIS6LG,DBRIS6SM,DBRIS7LG
MaxDebris=15
MinDebris=7
ThreatPosed=0
DamageSmokeOffset=1470, 1060, 1078
AIBuildThis=yes
TogglePower=no
ProtectWithWall=no
EligibileForAllyBuilding=yes
ImmuneToPsionics=no
Radar=yes
SpySat=yes
AIBasePlanningSide=0

; ******************************************************

[GAPOWR]
UIName=Name:GAPOWR
Name=Allied Power Plant
BuildCat=Power
Prerequisite=GACNST
Strength=750
Armor=wood
TechLevel=1
Adjacent=3 ;测试待定
Sight=4
Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry
AIBasePlanningSide=0
Cost=800
Points=40
Capturable=true
Crewed=yes
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60,gtpowexp
Upgrades=2
DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM
MaxDebris=6
MinDebris=4
ThreatPosed=0
DamageSmokeOffset=300, 300, 450
TogglePower=no
Spyable=yes
DieSound=PowerPlantDie
ImmuneToPsionics=no
Drainable=yes
PoweredSpecial=yes

Power=500

; ******************************************************

[GAPILE]
UIName=Name:GAPILE
Name=Allied Barracks
BuildCat=Tech
Prerequisite=POWER,GACNST
Strength=500
Armor=steel
Factory=InfantryType
Adjacent=3 ;测试待定
TechLevel=2
Sight=5
Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry
AIBasePlanningSide=0
Cost=500
Points=30
Power=-10
Crewed=yes
Capturable=true
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
MaxDebris=15
MinDebris=5
DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM
ThreatPosed=0
ExitCoord=-64,64,0
GDIBarracks=yes
DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys
DamageSmokeOffset=215,395,200
AIBuildThis=yes
Spyable=yes
ImmuneToPsionics=no
BuildLimit=10

[GAPILE2]
UIName=Name:GAPILE
Image=GAPILE
BuildCat=Tech
Prerequisite=POWER,GACNST
Strength=500
Armor=steel
Factory=InfantryType
Adjacent=3 ;测试待定
TechLevel=-1
Sight=5
Owner=British,French,Germans,Americans,Alliance
AIBasePlanningSide=0
Cost=500
Points=30
Power=-10
Crewed=yes
Capturable=true
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
MaxDebris=15
MinDebris=5
DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM
ThreatPosed=0
ExitCoord=-64,64,0
GDIBarracks=yes
DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys
DamageSmokeOffset=215,395,200
AIBuildThis=yes
Spyable=yes
ImmuneToPsionics=no

......
......
......

[GAPILE5]
UIName=Name:GAPILE
Image=GAPILE
BuildCat=Tech
Prerequisite=POWER,GACNST
Strength=500
Armor=steel
Factory=InfantryType
Adjacent=3 ;测试待定
TechLevel=-1
Sight=5
Owner=British,French,Germans,Americans,Alliance
AIBasePlanningSide=0
Cost=500
Points=30
Power=-10
Crewed=yes
Capturable=true
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
MaxDebris=15
MinDebris=5
DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM
ThreatPosed=0
ExitCoord=-64,64,0
GDIBarracks=yes
DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys
DamageSmokeOffset=215,395,200
AIBuildThis=yes
Spyable=yes
ImmuneToPsionics=no

; ******************************************************

[GAWEAP]
UIName=Name:GAWEAP
Name=Allied War Factory
BuildCat=Tech
WeaponsFactory=yes
Prerequisite=PROC,GAPILE,GACNST
Factory=UnitType
DeployTime=.000
Strength=1000
Armor=wood
TechLevel=2
Sight=4
Adjacent=3 ;测试待定
Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry
AIBasePlanningSide=0
Cost=2000
Points=80
Power=-25
Capturable=true
Crewed=yes
Bib=yes
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS2LG,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM,DBRIS6SM,DBRIS7LG,DBRIS7SM
MaxDebris=15
MinDebris=5
ThreatPosed=0
DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys
DamageSmokeOffset=408,880,435
AIBuildThis=yes
ExitCoord=512,256,0
Spyable=yes
ImmuneToPsionics=no
NumberImpassableRows=1
BuildLimit=10

[GAWEAP2]
UIName=Name:GAWEAP
Image=GAWEAP
BuildCat=Tech
WeaponsFactory=yes
Prerequisite=PROC,GAPILE,GACNST
Factory=UnitType
DeployTime=.000
Strength=1000
Armor=wood
TechLevel=-1
Sight=4
Adjacent=3 ;测试待定
Owner=British,French,Germans,Americans,Alliance
AIBasePlanningSide=0
Cost=2000
Points=80
Power=-25
Capturable=true
Crewed=yes
Bib=yes
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS2LG,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM,DBRIS6SM,DBRIS7LG,DBRIS7SM
MaxDebris=15
MinDebris=5
ThreatPosed=0
DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys
DamageSmokeOffset=408,880,435
AIBuildThis=yes
ExitCoord=512,256,0
Spyable=yes
ImmuneToPsionics=no
NumberImpassableRows=1

......
......
......

[GAWEAP5]
UIName=Name:GAWEAP
Image=GAWEAP
BuildCat=Tech
WeaponsFactory=yes
Prerequisite=PROC,GAPILE,GACNST
Factory=UnitType
DeployTime=.000
Strength=1000
Armor=wood
TechLevel=-1
Sight=4
Adjacent=3 ;测试待定
Owner=British,French,Germans,Americans,Alliance
AIBasePlanningSide=0
Cost=2000
Points=80
Power=-25
Capturable=true
Crewed=yes
Bib=yes
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS2LG,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM,DBRIS6SM,DBRIS7LG,DBRIS7SM
MaxDebris=15
MinDebris=5
ThreatPosed=0
DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys
DamageSmokeOffset=408,880,435
AIBuildThis=yes
ExitCoord=512,256,0
Spyable=yes
ImmuneToPsionics=no
NumberImpassableRows=1

......
......
......

; ★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★


问题就是这个模式不稳定,玩到后期了就会弹窗报错,错误我记不得了,eip文件在家,我现在上班。大概是什么0005602什么的。

我记得好像是mk老湿还是哪个教程说,不能让建造厂之间设定为可建造,但是我复制一个弄成ai的伪基地,会出什么问题吗?

还有矿石精炼器的功能被我复制到油井上,就是玩家和电脑能直接建造的油井。此模式下,一车普矿是五倍资金,不知道玩久了会不会因为金钱超过两百多万也弹窗呢?

本人已经31了,个人家庭加上工作忙,学习的时间不多,往的大神老湿们不要笑话讽刺我。谢谢!!!
 楼主| 发表于 2015-8-28 15:31:07 | 显示全部楼层
刚才我又试了一下,发生了IE并报告了错误“00506002”,我知道,ie查询表里面没有的错误代码,没人会解释的,但是也许又哪个达人,通过实验确定了是什么造成的这个错误,这个错误刚才是一开始基地展开就发生了错误,昨晚发生的是玩了好久的错误,我还不知道到底是很忙原因,所以我现在努力的测试中,我觉得不是ai建造的问题,如果是那么必定会一开始每次都报错的。
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 楼主| 发表于 2015-8-28 15:32:06 | 显示全部楼层
已经去掉了伪基地,看来还是弹窗,现在不知道哪里的问题,我现在试试去掉四个伪兵营和四个伪重工试试
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发表于 2015-8-28 16:27:35 | 显示全部楼层
NP不是有一个功能可以替代伪建筑吗= =b
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发表于 2015-8-28 17:33:21 | 显示全部楼层
不知楼主想要表达什么,要实现什么功能。
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发表于 2015-8-29 11:50:30 来自手机 | 显示全部楼层
伪基地可以参考
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发表于 2015-8-29 11:51:05 来自手机 | 显示全部楼层
可以参考mo3
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 楼主| 发表于 2015-8-31 12:03:36 来自手机 | 显示全部楼层
已经解决了
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 楼主| 发表于 2015-8-31 12:04:11 来自手机 | 显示全部楼层
AIBaseSpacing=3 ; AI基地中建筑的间隔,还是原来的2数值,3就有问题
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 楼主| 发表于 2015-8-31 12:05:43 来自手机 | 显示全部楼层
np联机不太理想,所以伪建筑物功能我就这样写了
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