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发表于 2022-5-6 11:11:35
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本帖最后由 Iniceboatu 于 2022-5-6 13:46 编辑
大大做出来也会这样吗?我试了一圈,如果要让炮塔在翻船时完全契合,Height-offset必须再往上调80,但这样炮塔就浮空了。。。
这是我的码。炮塔架在是只有一个点的vxl。
[DREDTURRET0]
Stand.Type=BBDREDGUN0
Stand.Offset=0,0,50
Stand.Direction=0
Stand.LockDirection=no
Stand.IsOnTurret=no
Stand.IsOnWorld=no
Stand.DrawLayer=NONE
Stand.SameHouse=yes
Stand.SameTarget=yes
Stand.SameLoseTarget=yes
Stand.ForceAttackMaster=no
Stand.MobileFire=yes
Stand.Powered=no
Stand.Explodes=no
Stand.ExplodesWithMaster=yes
Stand.RemoveAtSinking=yes
Stand.PromoteFormMaster=no
Stand.ExperienceToMaster=1.0
Stand.VirtualUnit=yes
Stand.SameTilter=yes
Stand.IsTrain=no
[BBDREDGUN0]
UIName=Name:BBDRED
Name=Battleship
Image=BBDREDGUN0;BBDREDGUN0TUR为炮塔vxl
Prerequisite=none
Primary=410mmAG;
Secondary=410mmAA
CanPassiveAquire=yes
FireAngle=32
ToProtect=no
Category=Support
Strength=1000
VirtualUnit=yes
Naval=yes
IsTilter=yes
Armor=DummyArmor
TechLevel=-1
Sight=0
Speed=4
ROT=2
CrateGoodie=no
Owner=
AllowedToStartInMultiplayer=no
Cost=0
Turret=yes
Points=0
Weight=6
TurretROT=2
Sensors=no
Crusher=no
Crewed=no
IsSelectableCombatant=no
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
VoiceSelect=
VoiceMove=
VoiceAttack=
VoiceFeedback=
DieSound=
SinkingSound=
MoveSound=
ThreatPosed=0
DamageParticleSystems=SparkSys,SmallGreySSys
TooBigToFitUnderBridge=true
GuardRange=8
Size=0
DeathWeapon=BlimpBomb
DeathWeaponDamageModifier=0.1
Explodes=yes
ImmuneToVeins=yes
ImmuneToRadiation=yes
ImmuneToPsionics=no
MaxDebris=2
MinDebris=1
DebrisTypes=PIECES
DebrisMaximums=2
GetsBounty=no
LegalTarget=no
Selectable=no
Trainable=no
DontScore=yes
HealthBar.Hide=yes
HealthText.Hidden=yes
Locomotor={2BEA74E1-7CCA-11d3-BE14-00104B62A16C}
SpeedType=Float
MovementZone=Water
;ARTMD
[BBDREDGUN0]
Voxel=yes
Remapable=yes
UseBuffer=yes
DisableShadowCache=yes
DisableVoxelCache=yes
PrimaryFireFLH=300,40,120
SecondaryFireFLH=300,40,120
TurretOffset=430
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