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ini
[AUAKI]
UIName=Name:1231AUAKI
Name=Kirov Airship
Image=AUAKI
OpenTopped=yes
Passengers=1400
SizeLimit=100
NoManualUnload=yes
NoManualEnter=yes
Passengers.Allowed=E21,CARRIER,AMBU
InitialPayload.Types=E21,CARRIER,AMBU
InitialPayload.Nums=10,4,1
PipScale=Passengers
Survivor.RookiePassengerChance=0
Survivor.VeteranPassengerChance=0
Survivor.ElitePassengerChance=0
Prerequisite=GATECH
PipScale=none
Primary=BlimpBombE
Strength=175000
Category=AirPower
Armor=medium
TechLevel=10
Sight=8
RadarInvisible=no
MoveToShroud=yes
BalloonHover=yes ; ie never land
;OmniFire=yes ;GEF moving to weapon
Speed=50
JumpjetSpeed=10 ;params not defined use defaults (old globals way up top called Jumpjet controls)
JumpjetClimb=6 ; SJM increased from 2 so Kirov can get out of factory before doors close
JumpjetCrash=12 ; Climb, but down
JumpJetAccel=10
JumpJetTurnRate=2
JumpjetHeight=750
;JumpjetWobbles=.01 ; ! value of zero stop wobbles? NO! Wobbles of zero means div by 0 crash. "How many wobbles would you like?" "0" "You must have wobbles!!! I kill you!"
;JumpjetDeviation=1
JumpjetNoWobbles=yes ; Really small numbers on two lines above don't actually slow down the wobbling since it is the amplitude of a sinusoidal curve
Crashable=yes ; JJ plummets down like aircraft
PitchSpeed=.9
PitchAngle=0
Owner=British,French,Germans,Americans,Alliance
Cost=2
Soylent=20000
Points=100
ROT=10
SpeedType=Hover
Crewed=no
ConsideredAircraft=yes
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
MaxDebris=14
IsSelectableCombatant=yes
VoiceSelect=KirovSelect
VoiceMove=KirovMove
VoiceAttack=KirovAttackCommand
VoiceFeedback=
VoiceCrashing=KirovVoiceDie
DieSound=
CreateSound=KirovCreated
CrashingSound=KirovDie
ImpactLandSound=KirovCrash
Locomotor={92612C46-F71F-11d1-AC9F-006008055BB5} ;Jumpjet
MovementZone=Fly
ThreatPosed=30 ; This value MUST be 0 for all building addons
DamageParticleSystems=SparkSys,SmallGreySSys
AuxSound1=Dummy ;Taking off
AuxSound2=Dummy ;Landing
AllowedToStartInMultiplayer=no
VeteranAbilities=STRONGER,FIREPOWER,SIGHT,FASTER
EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF
MoveSound=KirovMoveLoop
ElitePrimary=BlimpBombE
Parasiteable=no
Size=50
Bunkerable=no; Units default to yes, others default to no
Trainable=yes
ImmuneToEMP=yes
SelfHealing=yes
SelfHealing.Rate=30
SelfHealing.Amount=100
SelfHealing.CombatDelay=60
BuildLimit=1
art
[AUAKI]
Image=AUAKI
CameoPCX=AUAKI.pcx
Voxel=yes
Remapable=yes
AlternateFLH0=45,255,-30
AlternateFLH1=45,-255,-30
AlternateFLH2=90,120,0
AlternateFLH3=90,-120,0
AlternateFLH4=255,120,0
AlternateFLH5=255,120,0
一个类似基洛夫的单位,试了很多次在游戏里还是不显示。
请大佬们看看哪有出错
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