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你需要补齐一些基本单位属性,或添加继承模板,以及注册所有出现的武器、单位和弹头。
[SMCV]
AttachEffectTypes=FreeHTNK
[FreeHTNK]
GiftBox.Types=BANSHEE,APOC
GiftBox.Remove=no
Duration=1
InitialDelay=1
AttachOnceInTechnoType=yes
[BANSHEE]
Primary=BarrageWeapon
JumpjetHeight=600
Cloakable=no
[BarrageWeapon]
Damage=1
ROF=100
Projectile=InvisibleHigh
Warhead=5WH
Range=15
DecloakToFire=no
Feedback.AttachEffects=BarrageAE
[BarrageLock]:[5WH]
AttachEffectTypes=BarrageAE
[BarrageAE]
AutoWeapon.Types=BarragePoint
AutoWeapon.FireOnce=yes
AutoWeapon.FireFLH=200,0,0
AutoWeapon.IsOnTurret=no
AutoWeapon.IsOnTarget=yes
AutoWeapon.FireToTarget=yes
[BarragePoint]:[MissileLauncher]
Projectile=BarragePointPJ
Damage=1
Warhead=5WH
Report=none
Speed=6
[BarragePointPJ]
ROT=1
Straight=yes
SubjectToGround=no
SubjectToWalls=no
SubjectToCliffs=no
Image=INVISO
FirersPalette=yes
AttachEffectTypes=1AE,2AE,3AE,4AE,5AE,6AE,7AE,8AE,9AE,10AE,11AE,12AE,13AE,14AE,15AE,16AE,17AE,18AE,19AE,20AE,21AE,22AE,23AE,24AE,25AE
[BarrageLineAE]
AutoWeapon.Types=BarragePoint2
AutoWeapon.MoveTo=-1600,1000,0
AutoWeapon.FireFLH=800,-500,0
AutoWeapon.FireOnce=yes
AttachOnceInTechnoType=yes
[BarrageLineAEBurst]
AutoWeapon.Types=BarragePointBurst
AutoWeapon.MoveTo=-1600,-1000,0
AutoWeapon.FireOnce=yes
AutoWeapon.FireFLH=800,500,0
AttachOnceInTechnoType=yes
[BarragePoint2]:[MissileLauncher]
Projectile=BarragePointPJ2
Damage=1
Warhead=5WH
Report=none
Speed=18
[BarragePointPJ2]
ROT=1
Straight=yes
SubjectToGround=no
SubjectToWalls=no
SubjectToCliffs=no
Image=INVISO
FirersPalette=yes
AttachEffectTypes=RealBarrageAE
[BarragePointBurst]:[MissileLauncher]
Projectile=BarragePointPJ2Burst
Damage=1
Warhead=5WH
Report=none
Speed=18
[BarragePointPJ2Burst]
ROT=1
Straight=yes
SubjectToGround=no
SubjectToWalls=no
SubjectToCliffs=no
Image=INVISO
FirersPalette=yes
AttachEffectTypes=RealBarrageAEBurst
[RealBarrageAE]
AutoWeapon.Types=Comet
AutoWeapon.IsAttackerMark=yes
AutoWeapon.ReceiverAttack=no
AutoWeapon.FireFLH=150,50,100
Cumulative=yes
[RealBarrageAEBurst]
AutoWeapon.Types=Comet
AutoWeapon.IsAttackerMark=yes
AutoWeapon.ReceiverAttack=no
AutoWeapon.FireFLH=150,-50,100
Cumulative=yes
[Comet]
ROF=1
Damage=1
Warhead=RailShot
Bright=no
Report=none
[BansheeRealAttack]:[FlakGuyGun]
ROF=2
Damge=10
Projectile=BansheeLine
Warhead=BansheeHE
Speed=100
Report=BansheeLaunch
Burst=2
[BansheeLine]:[FlakTProj]
Image=BansheeMissile
ROT=1
Acceleration=100
Arcing=no
Straight=yes
SubjectToWalls=no
SubjectToCliffs=no
;--------------------ELITE-------------
[APOC]
Primary=BarrageWeapon
ElitePrimary=BarrageWeaponE
[BarrageWeaponE]
Damage=1
ROF=100
Projectile=InvisibleHigh
Warhead=5WH
Range=15
DecloakToFire=no
Feedback.AttachEffects=BarrageAEE
[BarrageAEE]
AutoWeapon.Types=BarragePointE
;AutoWeapon.IsAttackerMark=yes
;AutoWeapon.ReceiverAttack=no
;AutoWeapon.ReceiverOwnBullet=no
AutoWeapon.FireOnce=yes
AutoWeapon.FireFLH=200,0,0
AutoWeapon.IsOnTurret=no
AutoWeapon.IsOnTarget=yes
AutoWeapon.FireToTarget=yes
[BarragePointE]:[MissileLauncher]
Projectile=BarragePointPJE
Damage=1
Warhead=5WH
Report=none
Speed=6
[BarragePointPJE]
ROT=1
Straight=yes
SubjectToGround=no
SubjectToWalls=no
SubjectToCliffs=no
Image=INVISO
FirersPalette=yes
AttachEffectTypes=1AEE,2AEE,3AEE,4AEE,5AEE,6AEE,7AEE,8AEE,9AEE,10AEE,11AEE,12AEE,13AEE,14AEE,15AEE,16AEE,17AEE,18AEE,19AEE,20AEE,21AEE,22AEE,23AEE,24AEE,25AEE
[RealBarrageAE2E]
AutoWeapon.Types=120mmxE
AutoWeapon.IsAttackerMark=yes
AutoWeapon.ReceiverAttack=no
AutoWeapon.FireFLH=120,50,100
AttachOnceInTechnoType=yes
AutoWeapon.FireOnce=no
[DRAWPATTERNE]:[MissileLauncher]
Projectile=BarragePointPJ3E
Damage=1
Warhead=5WH
Report=none
Speed=18
[BarragePointPJ3E]
ROT=1
Straight=yes
SubjectToGround=no
SubjectToWalls=no
SubjectToCliffs=no
Image=INVISO
FirersPalette=yes
AttachEffectTypes=RealBarrageAE2E
[1AEE]
AutoWeapon.Types=DRAWPATTERNE
AutoWeapon.MoveTo=-2000,0,0
AutoWeapon.FireOnce=no
AttachOnceInTechnoType=yes
AutoWeapon.IsOnTurret=no
AutoWeapon.FireFLH=-1144,106,0
[2AEE]
AutoWeapon.Types=DRAWPATTERNE
AutoWeapon.MoveTo=-2000,0,0
AutoWeapon.FireOnce=no
AttachOnceInTechnoType=yes
AutoWeapon.IsOnTurret=no
AutoWeapon.FireFLH=-952,306,0
[3AEE]
AutoWeapon.Types=DRAWPATTERNE
AutoWeapon.MoveTo=-2000,0,0
AutoWeapon.FireOnce=no
AttachOnceInTechnoType=yes
AutoWeapon.IsOnTurret=no
AutoWeapon.FireFLH=-762,523,0
[4AEE]
AutoWeapon.Types=DRAWPATTERNE
AutoWeapon.MoveTo=-2000,0,0
AutoWeapon.FireOnce=no
AttachOnceInTechnoType=yes
AutoWeapon.IsOnTurret=no
AutoWeapon.FireFLH=-571,784,0
[5AEE]
AutoWeapon.Types=DRAWPATTERNE
AutoWeapon.MoveTo=-2000,0,0
AutoWeapon.FireOnce=no
AttachOnceInTechnoType=yes
AutoWeapon.IsOnTurret=no
AutoWeapon.FireFLH=-345,1028,0
[6AEE]
AutoWeapon.Types=DRAWPATTERNE
AutoWeapon.MoveTo=-2000,0,0
AutoWeapon.FireOnce=no
AttachOnceInTechnoType=yes
AutoWeapon.IsOnTurret=no
AutoWeapon.FireFLH=-536,341,0
[7AEE]
AutoWeapon.Types=DRAWPATTERNE
AutoWeapon.MoveTo=-2000,0,0
AutoWeapon.FireOnce=no
AttachOnceInTechnoType=yes
AutoWeapon.IsOnTurret=no
AutoWeapon.FireFLH=-266,158,0
[8AEE]
AutoWeapon.Types=DRAWPATTERNE
AutoWeapon.MoveTo=-2000,0,0
AutoWeapon.FireOnce=no
AttachOnceInTechnoType=yes
AutoWeapon.IsOnTurret=no
AutoWeapon.FireFLH=-57,1,0
[9AEE]
AutoWeapon.Types=DRAWPATTERNE
AutoWeapon.MoveTo=-2000,0,0
AutoWeapon.FireOnce=no
AttachOnceInTechnoType=yes
AutoWeapon.IsOnTurret=no
AutoWeapon.FireFLH=124,-172,0
[10AEE]
AutoWeapon.Types=DRAWPATTERNE
AutoWeapon.MoveTo=-2000,0,0
AutoWeapon.FireOnce=no
AttachOnceInTechnoType=yes
AutoWeapon.IsOnTurret=no
AutoWeapon.FireFLH=333,-328,0
[11AEE]
AutoWeapon.Types=DRAWPATTERNE
AutoWeapon.MoveTo=-2000,0,0
AutoWeapon.FireOnce=no
AttachOnceInTechnoType=yes
AutoWeapon.IsOnTurret=no
AutoWeapon.FireFLH=533,-468,0
[12AEE]
AutoWeapon.Types=DRAWPATTERNE
AutoWeapon.MoveTo=-2000,0,0
AutoWeapon.FireOnce=no
AttachOnceInTechnoType=yes
AutoWeapon.IsOnTurret=no
AutoWeapon.FireFLH=716,-607,0
[13AEE]
AutoWeapon.Types=DRAWPATTERNE
AutoWeapon.MoveTo=-2000,0,0
AutoWeapon.FireOnce=no
AttachOnceInTechnoType=yes
AutoWeapon.IsOnTurret=no
AutoWeapon.FireFLH=933,-781,0
[14AEE]
AutoWeapon.Types=DRAWPATTERNE
AutoWeapon.MoveTo=-2000,0,0
AutoWeapon.FireOnce=no
AttachOnceInTechnoType=yes
AutoWeapon.IsOnTurret=no
AutoWeapon.FireFLH=484,1063,0
[15AEE]
AutoWeapon.Types=DRAWPATTERNE
AutoWeapon.MoveTo=-2000,0,0
AutoWeapon.FireOnce=no
AttachOnceInTechnoType=yes
AutoWeapon.IsOnTurret=no
AutoWeapon.FireFLH=576,766,0
[16AEE]
AutoWeapon.Types=DRAWPATTERNE
AutoWeapon.MoveTo=-2000,0,0
AutoWeapon.FireOnce=no
AttachOnceInTechnoType=yes
AutoWeapon.IsOnTurret=no
AutoWeapon.FireFLH=655,479,0
[17AEE]
AutoWeapon.Types=DRAWPATTERNE
AutoWeapon.MoveTo=-2000,0,0
AutoWeapon.FireOnce=no
AttachOnceInTechnoType=yes
AutoWeapon.IsOnTurret=no
AutoWeapon.FireFLH=655,200,0
[18AEE]
AutoWeapon.Types=DRAWPATTERNE
AutoWeapon.MoveTo=-2000,0,0
AutoWeapon.FireOnce=no
AttachOnceInTechnoType=yes
AutoWeapon.IsOnTurret=no
AutoWeapon.FireFLH=559,-103,0
[19AEE]
AutoWeapon.Types=DRAWPATTERNE
AutoWeapon.MoveTo=-2000,0,0
AutoWeapon.FireOnce=no
AttachOnceInTechnoType=yes
AutoWeapon.IsOnTurret=no
AutoWeapon.FireFLH=111,-516,0
[20AEE]
AutoWeapon.Types=DRAWPATTERNE
AutoWeapon.MoveTo=-2000,0,0
AutoWeapon.FireOnce=no
AttachOnceInTechnoType=yes
AutoWeapon.IsOnTurret=no
AutoWeapon.FireFLH=-83,-705,0
[21AEE]
AutoWeapon.Types=DRAWPATTERNE
AutoWeapon.MoveTo=-2000,0,0
AutoWeapon.FireOnce=no
AttachOnceInTechnoType=yes
AutoWeapon.IsOnTurret=no
AutoWeapon.FireFLH=-361,-793,0
[22AEE]
AutoWeapon.Types=DRAWPATTERNE
AutoWeapon.MoveTo=-2000,0,0
AutoWeapon.FireOnce=no
AttachOnceInTechnoType=yes
AutoWeapon.IsOnTurret=no
AutoWeapon.FireFLH=-626,-732,0
[23AEE]
AutoWeapon.Types=DRAWPATTERNE
AutoWeapon.MoveTo=-2000,0,0
AutoWeapon.FireOnce=no
AttachOnceInTechnoType=yes
AutoWeapon.IsOnTurret=no
AutoWeapon.FireFLH=-845,-621,0
[24AEE]
AutoWeapon.Types=DRAWPATTERNE
AutoWeapon.MoveTo=-2000,0,0
AutoWeapon.FireOnce=no
AttachOnceInTechnoType=yes
AutoWeapon.IsOnTurret=no
AutoWeapon.FireFLH=-999,-772,0
[25AEE]
AutoWeapon.Types=DRAWPATTERNE
AutoWeapon.MoveTo=-2000,0,0
AutoWeapon.FireOnce=no
AttachOnceInTechnoType=yes
AutoWeapon.IsOnTurret=no
AutoWeapon.FireFLH=-1173,-953,0
[120mmxE]
Burst=1
ROF=1
Damage=20
Projectile=InvisibleAll
[ApocAPE]
CellSpread=1
PercentAtMax=1
;-------------------------SOVIET POWA!!!----------------
[RealBarrageAE2]
AutoWeapon.Types=120mmx
AutoWeapon.IsAttackerMark=yes
AutoWeapon.ReceiverAttack=no
AutoWeapon.FireFLH=120,50,100
AttachOnceInTechnoType=yes
AutoWeapon.FireOnce=no
[120mmx]
Burst=1
ROF=1
Damage=15
Projectile=InvisibleAll
[ApocAP]
CellSpread=1
PercentAtMax=1
[DRAWPATTERN]:[MissileLauncher]
Projectile=BarragePointPJ3
Damage=1
Warhead=5WH
Report=none
Speed=18
[BarragePointPJ3]
ROT=1
Straight=yes
SubjectToGround=no
SubjectToWalls=no
SubjectToCliffs=no
Image=INVISO
FirersPalette=yes
AttachEffectTypes=RealBarrageAE2
[Comet2]:[Comet]
IsLaser=no
ROF=1
Warhead=HE
[1AE]
AutoWeapon.Types=DRAWPATTERN
AutoWeapon.MoveTo=-2000,0,0
AutoWeapon.FireOnce=no
AttachOnceInTechnoType=yes
AutoWeapon.IsOnTurret=no
AutoWeapon.FireFLH=-1144,106,0
[2AE]
AutoWeapon.Types=DRAWPATTERN
AutoWeapon.MoveTo=-2000,0,0
AutoWeapon.FireOnce=no
AttachOnceInTechnoType=yes
AutoWeapon.IsOnTurret=no
AutoWeapon.FireFLH=-952,306,0
[3AE]
AutoWeapon.Types=DRAWPATTERN
AutoWeapon.MoveTo=-2000,0,0
AutoWeapon.FireOnce=no
AttachOnceInTechnoType=yes
AutoWeapon.IsOnTurret=no
AutoWeapon.FireFLH=-762,523,0
[4AE]
AutoWeapon.Types=DRAWPATTERN
AutoWeapon.MoveTo=-2000,0,0
AutoWeapon.FireOnce=no
AttachOnceInTechnoType=yes
AutoWeapon.IsOnTurret=no
AutoWeapon.FireFLH=-571,784,0
[5AE]
AutoWeapon.Types=DRAWPATTERN
AutoWeapon.MoveTo=-2000,0,0
AutoWeapon.FireOnce=no
AttachOnceInTechnoType=yes
AutoWeapon.IsOnTurret=no
AutoWeapon.FireFLH=-345,1028,0
[6AE]
AutoWeapon.Types=DRAWPATTERN
AutoWeapon.MoveTo=-2000,0,0
AutoWeapon.FireOnce=no
AttachOnceInTechnoType=yes
AutoWeapon.IsOnTurret=no
AutoWeapon.FireFLH=-536,341,0
[7AE]
AutoWeapon.Types=DRAWPATTERN
AutoWeapon.MoveTo=-2000,0,0
AutoWeapon.FireOnce=no
AttachOnceInTechnoType=yes
AutoWeapon.IsOnTurret=no
AutoWeapon.FireFLH=-266,158,0
[8AE]
AutoWeapon.Types=DRAWPATTERN
AutoWeapon.MoveTo=-2000,0,0
AutoWeapon.FireOnce=no
AttachOnceInTechnoType=yes
AutoWeapon.IsOnTurret=no
AutoWeapon.FireFLH=-57,1,0
[9AE]
AutoWeapon.Types=DRAWPATTERN
AutoWeapon.MoveTo=-2000,0,0
AutoWeapon.FireOnce=no
AttachOnceInTechnoType=yes
AutoWeapon.IsOnTurret=no
AutoWeapon.FireFLH=124,-172,0
[10AE]
AutoWeapon.Types=DRAWPATTERN
AutoWeapon.MoveTo=-2000,0,0
AutoWeapon.FireOnce=no
AttachOnceInTechnoType=yes
AutoWeapon.IsOnTurret=no
AutoWeapon.FireFLH=333,-328,0
[11AE]
AutoWeapon.Types=DRAWPATTERN
AutoWeapon.MoveTo=-2000,0,0
AutoWeapon.FireOnce=no
AttachOnceInTechnoType=yes
AutoWeapon.IsOnTurret=no
AutoWeapon.FireFLH=533,-468,0
[12AE]
AutoWeapon.Types=DRAWPATTERN
AutoWeapon.MoveTo=-2000,0,0
AutoWeapon.FireOnce=no
AttachOnceInTechnoType=yes
AutoWeapon.IsOnTurret=no
AutoWeapon.FireFLH=716,-607,0
[13AE]
AutoWeapon.Types=DRAWPATTERN
AutoWeapon.MoveTo=-2000,0,0
AutoWeapon.FireOnce=no
AttachOnceInTechnoType=yes
AutoWeapon.IsOnTurret=no
AutoWeapon.FireFLH=933,-781,0
[14AE]
AutoWeapon.Types=DRAWPATTERN
AutoWeapon.MoveTo=-2000,0,0
AutoWeapon.FireOnce=no
AttachOnceInTechnoType=yes
AutoWeapon.IsOnTurret=no
AutoWeapon.FireFLH=484,1063,0
[15AE]
AutoWeapon.Types=DRAWPATTERN
AutoWeapon.MoveTo=-2000,0,0
AutoWeapon.FireOnce=no
AttachOnceInTechnoType=yes
AutoWeapon.IsOnTurret=no
AutoWeapon.FireFLH=576,766,0
[16AE]
AutoWeapon.Types=DRAWPATTERN
AutoWeapon.MoveTo=-2000,0,0
AutoWeapon.FireOnce=no
AttachOnceInTechnoType=yes
AutoWeapon.IsOnTurret=no
AutoWeapon.FireFLH=655,479,0
[17AE]
AutoWeapon.Types=DRAWPATTERN
AutoWeapon.MoveTo=-2000,0,0
AutoWeapon.FireOnce=no
AttachOnceInTechnoType=yes
AutoWeapon.IsOnTurret=no
AutoWeapon.FireFLH=655,200,0
[18AE]
AutoWeapon.Types=DRAWPATTERN
AutoWeapon.MoveTo=-2000,0,0
AutoWeapon.FireOnce=no
AttachOnceInTechnoType=yes
AutoWeapon.IsOnTurret=no
AutoWeapon.FireFLH=559,-103,0
[19AE]
AutoWeapon.Types=DRAWPATTERN
AutoWeapon.MoveTo=-2000,0,0
AutoWeapon.FireOnce=no
AttachOnceInTechnoType=yes
AutoWeapon.IsOnTurret=no
AutoWeapon.FireFLH=111,-516,0
[20AE]
AutoWeapon.Types=DRAWPATTERN
AutoWeapon.MoveTo=-2000,0,0
AutoWeapon.FireOnce=no
AttachOnceInTechnoType=yes
AutoWeapon.IsOnTurret=no
AutoWeapon.FireFLH=-83,-705,0
[21AE]
AutoWeapon.Types=DRAWPATTERN
AutoWeapon.MoveTo=-2000,0,0
AutoWeapon.FireOnce=no
AttachOnceInTechnoType=yes
AutoWeapon.IsOnTurret=no
AutoWeapon.FireFLH=-361,-793,0
[22AE]
AutoWeapon.Types=DRAWPATTERN
AutoWeapon.MoveTo=-2000,0,0
AutoWeapon.FireOnce=no
AttachOnceInTechnoType=yes
AutoWeapon.IsOnTurret=no
AutoWeapon.FireFLH=-626,-732,0
[23AE]
AutoWeapon.Types=DRAWPATTERN
AutoWeapon.MoveTo=-2000,0,0
AutoWeapon.FireOnce=no
AttachOnceInTechnoType=yes
AutoWeapon.IsOnTurret=no
AutoWeapon.FireFLH=-845,-621,0
[24AE]
AutoWeapon.Types=DRAWPATTERN
AutoWeapon.MoveTo=-2000,0,0
AutoWeapon.FireOnce=no
AttachOnceInTechnoType=yes
AutoWeapon.IsOnTurret=no
AutoWeapon.FireFLH=-999,-772,0
[25AE]
AutoWeapon.Types=DRAWPATTERN
AutoWeapon.MoveTo=-2000,0,0
AutoWeapon.FireOnce=no
AttachOnceInTechnoType=yes
AutoWeapon.IsOnTurret=no
AutoWeapon.FireFLH=-1173,-953,0
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