|
|
本帖最后由 J123321 于 2023-6-6 21:32 编辑
像田鼠的防空炮那样:https://www.bilibili.com/video/BV12M4y1i7E5/?spm_id_from=333.337.search-card.all.click
rules:
[DAMG34]
UIName=Name AMG34
Name=Germans Pill Box
BuildCat=Combat
Strength=400
Armor=steel
Prerequisite=BARRACKS,GACNST
TechLevel=1
Adjacent=4
ROT=5
TurretCount=2
WeaponCount=1
Weapon1=MG-34-G
IsChargeTurret=true
Sight=8
DetectDisguise=no
Owner=British,French,Germans,Americans,Alliance,Soviet Union,Confederation,Africans,Arabs,YuriCountry
AIBasePlanningSide=0 ;gs 0 for Good, 1 for Evil
Cost=600
BaseNormal=no
Points=30
Power=0
Crewed=no
Capturable=false
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
DebrisAnim=Dbris1sm,Dbris1lg,Dbris4sm,Dbris5sm,Dbris4lg,Dbris7sm,Dbris8sm,Dbris5lg,Dbris4lg
MaxDebris=15
MinDebris=5
Primary=MG-34-G
Secondary=MG-34-G-2
Turret=yes
TurretAnim=DAMG34TUR
TurretAnimIsVoxel=false
TurretAnimX=0
TurretAnimY=0
TurretAnimZAdjust=-40
ThreatPosed=30 ; This value MUST be 0 for all building addons
DamageParticleSystems=SparkSys,LGSparkSys
IsBaseDefense=yes
HasStupidGuardMode=false
ImmuneToPsionics=no ; defaults to yes for buildings, no for others
AntiInfantryValue=25
AntiArmorValue=10
AntiAirValue=0
art:
[DAMG34]
Cameo=DAMG34ICON
Remapable=yes
Foundation=1x1
Height=2
Buildup=DAMG34MK
DemandLoadBuildup=true
FreeBuildup=true
NewTheater=yes
Weapon1FLH=225,0,70
PrimaryFireFLH=225,0,70
SecondaryFireFLH=225,0,70
[DAMG34TUR]
Voxel=no
Shadow=yes
[DAMG34TUR1]
Voxel=no
Shadow=yes
所有东西包括炮塔动画已经注册在了对应的位置,炮塔为两个64帧32面的shp素材,进游戏发现只能显示第一个炮塔,也就是光棱坦克逻辑不生效。
已解决。根据mk大佬的说法,就是往建筑上堆一个32面shp车辆替身,利用其FiringFrame完成所谓的后座动画。
|
|