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PPM发现据说可以生长的钻矿?

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发表于 2010-12-27 20:07:46 | 显示全部楼层 |阅读模式
[建筑]
WorkingSound=OreMineExtract
Primary=OreField
AttackFriendlies=yes
GuardRange=255
DefaultToGuardArea=yes
OpportunityFire=yes

武器
[OreField]
Damage=1;so game allows fire it unlike 0
ROF=600
Range=500;or 255.whatever seems work
Speed=2;doesnt matter really
AreaFire=yes
FireOnce=no
Projectile=Invisible;should work fine with just this
Warhead=OreWarhead
Report=OreMineExtract
DecloakToFire=no;note..i only used this as i got bases with cloak generator..so keeps working cloaked too than stay uncloaked.

[OreWarhead]
Verses=50%,50%,50%,50%,50%,50%,50%,50%,50%,50%,50%
InfDeath=0
CellSpread=1;doesnt matter much..
MinDebris=12;how much ore spawner pieces to spawn every time weapon is fired
MaxDebris=12;same, just making sure
DebrisTypes=PEBBLE;old entry used in only old meteor codes but feel free do a new entry too.
DebrisMaximums=12;same deal again


[PEBBLE]
Name=TiberiumShard
Image=TIRE;for example..i edited it to 1 dot vxl in RS as original vxl is ugly as hell..
Elasticity=0.0
MinAngularVelocity=12.0
MaxAngularVelocity=24.0
MinZVel=30.0
MaxZVel=32.0
MaxXYVel=18.0
Duration=5
ExpireAnim=TWNK1;totally optional..you can leave blank too..just in for coolness.
Damage=0
DamageRadius=0
Warhead=AP
IsTiberium=true
IsMeteor=true


[Riparius]; do not just copy paste this in replacing original entry entirely! just the tags listed!
Name=Tiberium Riparius
Growth=100
GrowthPercentage=.95;yes our ore grows!!
Spread=2200
SpreadPercentage=.06;.06 is normal but you can raise this if you want ore to start spreading around
发表于 2010-12-27 21:53:11 | 显示全部楼层
可以生長的啊,確認了麼
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 楼主| 发表于 2010-12-27 22:31:37 | 显示全部楼层
本帖最后由 kenosis 于 2010-12-27 22:40 编辑

似乎pebble流星撞出来的矿是真正注册为[Tiberiums]的矿石,碎片出来的矿石都是地形元素而已,估计又是内定,没得改
比如为何gem系列50块,tib系列25,tib和gem里都没有关联的代码
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发表于 2010-12-27 23:27:00 | 显示全部楼层
挺給力的樣子哈~
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