本帖最后由 YUEX 于 2023-7-22 21:29 编辑
不好意思,给大家打扰了。论坛已经有不少这方面的帖子了,但我还是没有解决加载建筑不显示问题
武器能加载上去,图片却显示不了,用的是phobos 36+ares3.0版本
rules:
[ATESLA] ;光棱塔
;省略原版代码
Prerequisite=GATECH
Adjacent=100
Trainable=yes
Immune=yes
Primary=PrismShot
IsBaseDefense=no
ElitePrimary=PrismShotE
DemandLoadBuildup=true
ThreatPosed=0
Upgrades=1
[ATESLA_UP] ;光棱塔升级版
UIName=Name:ATESLA_UP
Name=Allied Prism Cannon
Trainable=yes
BuildCat=Combat
Prerequisite=GATECH,ATESLA
Primary=CoilBolt
Secondary=CoilBolt
Strength=600
Armor=steel
TechLevel=1
Adjacent=100
Sight=8
Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry
Cost=1500
Points=30
Power=0
IsBaseDefense=no
PowersUpBuilding=ATESLA
PowersUpToLevel=1
art:
[GAPRIS] ;光棱塔art(主体)
Cameo=prisicon
Remapable=no
Foundation=1x1
Height=6
Buildup=GAPRISMK
DemandLoadBuildup=true
FreeBuildup=true
PrimaryFireDualOffset=true
PrimaryFirePixelOffset=0,-4
PrimaryFireFLH=0,0,378
NewTheater=yes
ActiveAnim=GAPRIS_B
ActiveAnimDamaged=GAPRIS_BD
ActiveAnimZAdjust=-83
SpecialAnim=GAPRIS_A
SpecialAnimDamaged=GAPRIS_AD
pecialAnimZAdjust=-35
SpecialAnimPowered=no
SpecialAnimPoweredLight=yes
IsAnimDelayedFire=yes
DelayedFireDelay=28
DamageFireOffset0=-1,16
CanBeHidden=False
OccupyHeight=4
ActiveAnimYSort=372
PowerUp1Anim=XB_P ;加载物动画
PowerUp1LocXX=0
PowerUp1LocYY=0
PowerUp1LocZZ=44
PowerUp1YSort=-30
[ATESLA_UP] ;光棱塔升级版art(加载物)
Cameo=prisicon
Image=XB_P
AnimPalette=yes
Remapable=yes
Foundation=1x1
PrimaryFireFLH=0,0,378
SecondaryFireFLH=0,0,378
NewTheater=no
PrimaryFireDualOffset=true
ActiveAnim=XB_P ;用来和上面的Image=XB_P对比
ActiveAnimZAdjust=-19
ActiveAnimX=50
ActiveAnimY=50
ActiveAnimYSort=-99
[XB_P] ;加载物动画
NewTheater=no
Normalized=yes
LoopCount=-1
Rate=300
Layer=ground
Shadow=no
DemandLoad=true
ShouldUseCellDrawer=false
看过双杀步枪大佬的组合炮塔帖子,加载物建筑的本体图像是一个加载物的动画(Image=加载物动画),我也是这么用的,发现这个image指向的不是注册好的动画,而是shp文件。
我试过将shp文件的四角拉大,也试过在光棱塔本体建筑art里改XX,YY,ZZ,YSort,都没什么效果
下面是单独建造的加载物建筑,上面的P是本体图像,下面的P是ActiveAnim
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