帮忙看下为什么AI不建造船厂,难道电脑也需要添加一个AI吗
[FAYARD] ;中国船厂
UIName=Name:FAYARD
Name=Fourth Shipyard
BuildCat=Tech
Prerequisite=PROC,POWER,FACNST
WeaponsFactory=yes
Factory=UnitType
Image=GAYARD
Strength=1500
Armor=concrete
Naval=yes ;GS
WaterBound=yes ;should help AI, new with water zone
TechLevel=2
Adjacent=12
Sight=10
Owner=China
AIBasePlanningSide=3 ;gs 0 for Good, 1 for Evil
Cost=1000
Points=55
Power=-20
Powered=false
BaseNormal=no
Crewed=no
Explodes=yes
Capturable=no
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
DebrisAnims=DBRIS2SM,DBRIS3LG,DBRIS3SM,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM,DBRIS6SM,DBRIS7LG,DBRIS7SM,DBRIS8LG
MaxDebris=12
MinDebris=6
ThreatPosed=0 ; This value MUST be 0 for all building addons
;DamageParticleSystems=SparkSys,LGSparkSys
DamageSmokeOffset=700,700,500
AIBuildThis=yes
UnitRepair=yes
NumberOfDocks=1
AmbientSound=_Amb_WavesLake
NumberImpassableRows=3 ; This is the fix to the Repair depots are flat and RadioContact/Enter means I can drive on you assumption. It counts from game west
TargetCoordOffset=256,256,0
ImmuneToPsionics=no ; defaults to yes for buildings, no for others |