
后来把飞机往外兜了几圈,
然后一架飞机不知怎么就停到了下面,然后就显示正常了

此外,该机场的建造动画显示正常。
;;;artmd;;;
[CARADR]
Remapable=yes
CameoPCX=CARADR.pcx
Foundation=4x3
Height=6
Flat=yes ; while this is a valid BuilType flag, it does nothing.
Buildup=caradrmk
BibShape=caradrmk
ZShapePointMove=0,0 ; SJM is fixing zshape/zshapelocky problems, changed from 0,0
DemandLoadBuildup=true
FreeBuildup=true
NewTheater=yes
DockingOffset0=0,-128,0 ;-80,80,0
DockingOffset1=0,128,0 ;-80,-208,0
DockingOffset2=256,-128,0 ;208,80,0
DockingOffset3=256,128,0 ;208,-208,0
CanHideThings=True
CanBeHidden=False
OccupyHeight=2
AddOccupy1=-1,-1
AddOccupy2=-1,0
AddOccupy3=-2,-1
AddOccupy4=-3,-2
RemoveOccupy1=1,0
RemoveOccupy2=2,0
RemoveOccupy3=1,1
RemoveOccupy4=2,2
DamageFireOffset0=-36,23
DamageFireOffset1=-21,6
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