ini有一处写错了,现在修复了
[BPCC]
UIName=Name:BPCC
Name=V3 Launcher ;locked
Category=AFV
Prerequisite=NAWEAP,NARADR
Primary=V3Launcher
CanPassiveAquire=no ; Won't try to pick up own targets
Spawns=BPROCKET
SpawnsNumber=1
SpawnRegenRate=600
SpawnReloadRate=0 ; missile spawn don't come back
NoSpawnAlt=yes ; alternate voxel for out of spawns: xxxxWO (V3WO)
Strength=150
Armor=light
TechLevel=3
Turret=no
DeathWeapon=Demobomb
CrateGoodie=yes
Sight=7
Speed=4
Owner=Russians,Confederation,Africans,Arabs
Cost=800
Soylent=800
Points=40
ROT=5
AllowedToStartInMultiplayer=no
Crusher=yes
Crewed=no ; Big giant missile on its head precludes survivor (per designer)
IsSelectableCombatant=yes
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
VoiceSelect=V3Select
VoiceMove=V3Move
VoiceAttack=V3AttackCommand
VoiceFeedback=
DieSound=GenVehicleDie
MoveSound=V3MoveStart
CrushSound=TankCrush
Maxdebris=3
Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1}
;MovementZone=Normal ;gs FLAW needs to be changed to this when The Flaw is fixed
MovementZone=Destroyer
ThreatPosed=25 ; This value MUST be 0 for all building addons
DamageParticleSystems=SparkSys,SmallGreySSys
Weight=3.5
VeteranAbilities=STRONGER,FIREPOWER,ROF,SIGHT,FASTER
EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF
AccelerationFactor=0.01
ZFudgeColumn=8
ZFudgeTunnel=13
Size=3
GuardRange=9
TooBigToFitUnderBridge=true
;MobileFire=false ; SJM: Looks like this was meant for the V3, but let's not enable it until we know we
need it.
Bunkerable=no; Units default to yes, others default to no
DeathWeapon=Demobomb
[BPROCKET]
UIName=Name:BPROCKET
Name=Black Eagle
Prerequisite=RADAR
Primary=Demobomb2
DeathWeapon=Demobomb2
CanPassiveAquire=no ; Won't try to pick up own targets
CanRetaliate=no; Won't fire back when hit
Strength=20
Category=AirPower
Armor=light
TechLevel=-1
Sight=8
Explodes=yes
RadarInvisible=no
Landable=yes
MoveToShroud=yes
Speed=6
PitchSpeed=1.1
PitchAngle=0
OmniFire=yes
Owner=
Cost=1200
Points=0
Trainable=no
ROT=3
Crewed=no
ConsideredAircraft=yes
AirportBound=no ; If I ever need to land and there are no airports I crash because I can only land on them
GuardRange=30
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
Maxdebris=3
IsSelectableCombatant=yes
VoiceSelect=BlackEagleSelect
VoiceMove=BlackEagleMove
VoiceAttack=BlackEagleAttackCommand
VoiceCrashing=BlackEagleVoiceDie
DieSound=
MoveSound=BlackEagleMoveLoop
CrashingSound=BlackEagleDie
ImpactLandSound=GenAircraftCrash
ThreatPosed=200 ; This value MUST be 0 for all building addons
DamageParticleSystems=SparkSys,SmallGreySSys
;AuxSound1=BlackEagleTakeOff ;Taking off
;AuxSound2=BlackEagleLanding ;Landing
VeteranAbilities=STRONGER,FIREPOWER,SIGHT,FASTER
EliteAbilities=STRONGER,FIREPOWER,ROF
Fighter=yes
AllowedToStartInMultiplayer=no
ImmuneToPsionics=yes
ElitePrimary=DummyBomb
PreventAttackMove=yes
Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1}
MovementZone=Amphibious
SpeedType=Amphibious
MissileSpawn=yes
[Demobomb2]
Damage=100
ROF=80
Range=2
Projectile=InvisibleLow
Speed=35
RadLevel=100
Warhead=DemobombWH
Report=DemoTruckDie |