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本帖最后由 kenosis 于 2018-5-7 14:49 编辑
必须使用ARES
NP遗老们赶快放弃挣扎吧
RULES
[VehicleTypes]
***=HEAD2
[InfantryTypes]
***=HeadLaserLauncher
***=HEADLASERCREW
***=HEADLASERCREW2
[AircraftTypes]
***=HEADLASER
[ArmorTypes]
headarmor=heavy
headlinearmor=0%
[HEAD2]
UIName=Name:ZEP
Name=Kirov Airship
PrerequisiteOverride=NACNST,GACNST,YACNST
Primary=HEADTargeting
Image=HEAD2
Strength=8000
WalkRate=3
IdleRate=5
Category=AirPower
Armor=headarmor
TechLevel=10
Turret=no
Sight=8
RadarInvisible=no
MoveToShroud=yes
BalloonHover=yes ; ie never land
;OmniFire=yes ;GEF moving to weapon
Speed=10
JumpjetSpeed=10 ;params not defined use defaults (old globals way up top called Jumpjet controls)
JumpjetClimb=10 ; SJM increased from 2 so Kirov can get out of factory before doors close
JumpjetCrash=40 ; Climb, but down
JumpjetAccel=1
JumpjetTurnRate=2
JumpjetHeight=2000
;JumpjetWobbles=.01 ; ! value of zero stop wobbles? NO! Wobbles of zero means div by 0 crash. "How many wobbles would you like?" "0" "You must have wobbles!!! I kill you!"
;JumpjetDeviation=1
JumpjetNoWobbles=yes ; Really small numbers on two lines above don't actually slow down the wobbling since it is the amplitude of a sinusoidal curve
Crashable=yes ; JJ plummets down like aircraft
PitchSpeed=.9
PitchAngle=0
Owner=Russians,Confederation,Africans,Arabs
Cost=2000
Soylent=2000
Points=100
ROT=10
SpeedType=Hover
Crewed=no
ConsideredAircraft=yes
Explosion=TWLT070_2,S_BANG48_2,S_BRNL58_2,S_CLSN58_2,S_TUMU60_2
MaxDebris=14
IsSelectableCombatant=yes
VoiceSelect=
VoiceMove=
VoiceAttack=
VoiceFeedback=
VoiceCrashing=
DieSound=
CreateSound=
CrashingSound=
ImpactLandSound=KirovCrash
Locomotor={92612C46-F71F-11d1-AC9F-006008055BB5} ;Jumpjet
MovementZone=Fly
ThreatPosed=30 ; This value MUST be 0 for all building addons
DamageParticleSystems=SparkSys,SmallGreySSys
AuxSound1=Dummy ;Taking off
AuxSound2=Dummy ;Landing
AllowedToStartInMultiplayer=no
VeteranAbilities=STRONGER,FIREPOWER,SIGHT,FASTER
EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF
SelfHealing=Yes
;ElitePrimary=BlimpBombE
Parasiteable=no
Size=50
Bunkerable=no; Units default to yes, others default to no
Passengers=10
SizeLimit=10
OpenTopped=yes
InitialPayload.Types=HeadLaserLauncher,HEADLASERCREW2
InitialPayload.Nums=1,1
NoManualUnload=yes
[HEADTargeting]
Damage=1
ROF=30
Range=22
MinimumRange=3
Projectile=InvisibleHigh
CellRangefinding=yes
Speed=40
Warhead=WeakWH2
OmniFire=yes
[WeakWH2]
Verses=5%,5%,5%,5%,5%,5%,5%,5%,5%,5%,5%
ProneDamage=100%
InfDeath=2
Rocker=no
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